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Quiet as a Stone
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Quiet as a Stone

Moments of Calm in a Crumbling World

Screenshots

About the game

Moments of Calm in a Crumbling World

Drift into a world that has already ended, and find the beauty that remains.

Quiet as a Stone is a slow-paced, atmospheric toy designed for those who wish to curate moments of stillness.

Set against a backdrop of autumnal twilight and ancient history, you will explore small, procedural dioramas. From the moss on a fallen pillar to the crackle of a campfire, every element is yours to manipulate, photograph, and contemplate.

Accept transience and imperfection.

Observe: Watch the day turn to night, the weather shift from a crisp morning to rolling fog, the light casts across weathered stone, rain falls and the petrichor rises.

Interact: Click to slash through overgrowth, mine ancient stones for magic gems, and discover hidden artifacts. There is no rush. The stones have waited centuries; they can wait for you.

Create: Use your gathered gems to place trees, ruins, and foliage. Transform a barren rock into a shrine. Create, Photograph then let go.

Key Features

A Digital Canvas: A hybrid of landscape gardening and 3D diorama building. No grids, no strict rules—just organic placement of rocks, ruins, and trees.

Generative Atmosphere: A dynamic, realistic audioscape that reacts to your scene, perfect for relaxation or focus.

The Photographer’s Eye: A robust Photo Mode with controls for aperture, exposure, color grading, and filters. Capture your vignette before it fades forever.

The Cycle of Impermanence: There is no management or pressure. You visit a location, capture its beauty, and move on to the next discovery.

Subdued Aesthetics: A visual palette of ochre, olive, orange and slate. The ambience of autumn.

Is Quiet as a Stone for you?

Play this if: You love taking screenshots in games, you enjoy the sound of rain against a window, or you are looking for a low-stress "second monitor" experience to help you unwind.

Look elsewhere if: You are seeking a complex city-builder, strategy, action, or a traditional "Clicker" with exponential math progression.

All that is good must pass away

Game details

Developer
Richard Whitelock
Publisher
Distant Lantern Studios Ltd
Release date
20 nov. 2018
Steam AppID
872060

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